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PostPosted: Fri Jul 02, 2010 2:48 am 
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The new release is temporarily removed from the main webpage.

So the new items have been updated and Tibia Auto runs with the new Tibia client.

This is just an initial release that works.

If you think you have any input to give on any items, please check out the ones not found yet here
http://www.tibiaauto.net/wiki/index.php ... st#UNKNOWN:

There are bound to be some bugs due to the new features, so let us know if any come up and we will get around to them.


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PostPosted: Fri Jul 02, 2010 3:24 am 
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Snake
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Hello, the char with cavebot (auto attack) doesn't attack monsters.
The monster stay with the red square, but don't attack.

And when a char is selected to go to depot, and I enable the auto attack, he doesn't follow the waypoints, only goes to depot - doesn't matter which items are shown in 'depot walker' -, and stay opening and closing depot.


Last edited by djowdjowdjow on Fri Jul 02, 2010 3:31 am, edited 1 time in total.

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PostPosted: Fri Jul 02, 2010 3:30 am 
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Dwarf Soldier
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Everybody know this bug :P

its old xD
viewtopic.php?f=1&t=1008994


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PostPosted: Fri Jul 02, 2010 3:44 am 
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Snake
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djowdjowdjow wrote:
Hello, the char with cavebot (auto attack) doesn't attack monsters.
The monster stay with the red square, but don't attack.

And when a char is selected to go to depot, and I enable the auto attack, he doesn't follow the waypoints, only goes to depot - doesn't matter which items are shown in 'depot walker' -, and stay opening and closing depot.




well, the TA 2.5.0 is available for download but and the Auto Attack?
here dont attack monsters, I just see the red squares ..



and? :(


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PostPosted: Fri Jul 02, 2010 4:06 am 
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Rat
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Same problem with the Auto Attack here.

There's a red box around the monster but no real attacks.


A debug file of the Auto Attack module is attached (if useful).


You do not have the required permissions to view the files attached to this post.


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PostPosted: Fri Jul 02, 2010 4:25 am 
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Snake
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ChuquiChuqui wrote:
Same problem with the Auto Attack here.

There's a red box around the monster but no real attacks.


A debug file of the Auto Attack module is attached (if useful).



any admin / devolper can help we?

:\


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PostPosted: Fri Jul 02, 2010 5:10 am 
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Snake
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Temporarily removed? :( already deleted my old TA install lol, oh well. Thanks for the release when it becomes available can't wait to test it out with the new tib changes.


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PostPosted: Fri Jul 02, 2010 5:24 am 
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Bugs fixed and 2.5.1 will be released.


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