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 Post subject: TA for 9.31
PostPosted: Thu Oct 27, 2011 12:36 am 
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This past release I accidentally broke the website and the front page news posts had to be removed.

The newest release in available on Sourceforge, http://www.sourceforge.net/projects/tibiaauto/files/tibiaauto/2.15.0/

In the update came everything that was needed to use TA, but I will eventually release an update that includes some of the changes that came with the new client.


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 1:00 am 
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Fire Elemental
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Joined: Tue Jul 11, 2006 1:03 am
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Location: Barcelona
Edit: Hope is true and you CAN add some features that need TA, like not loot so fast(add like 66ms more delay) or persistent alarms, also (hope you understand cuz my english) add a delay researching monsters or attacking monsters because is impossible to use rope to up a level and instantly attack a monster you know, mm and a delay to close monsters too is impossible close a container when you just take let's say 10gp.


This is the most features TA need I think.

Bold more priority
Cursive less priority

Cavebot
Not loot so fast(add like 66ms more of delay).
Delay researching monsters and attacking them.
Delay closing dead bodies.[/i]


Autogo/log
Persistent alarm.
Stop mod not suspend.

Start mod permanent?? only if you use Stop mod.
Add a clock like if > 05:00 go to dp


If you have any other good feature post it here. viewtopic.php?f=2&t=1011528


Last edited by Kimat on Thu Oct 27, 2011 5:33 am, edited 8 times in total.

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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 3:34 am 
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Rat
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Joined: Thu Oct 28, 2010 6:19 pm
Posts: 6
TA map on this version no work very good, the others I think it's ok.

Tanks Wisling


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 4:34 am 
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Monk
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Joined: Tue Oct 04, 2011 4:00 am
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Kimat, you say that because of the message "you cannot use this object that fast"? 'cos i get that msg even playing manually by pushing/moving items... so if that is the problem, i don't think it makes difference on the detection rate


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 4:34 am 
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Fire Elemental
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Posts: 232
Location: Barcelona
crazydinx wrote:
TA map on this version no work very good, the others I think it's ok.

Tanks Wisling


I think it's working good but too fast and make some noobs movements.
Too fast the Cavebot in general.


edited 1 post


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 10:04 am 
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Rat
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Joined: Fri Jul 22, 2011 3:36 pm
Posts: 4
WTF?? Why it`s still not work on my windows 7, I used all thing i should use to run it, like ASLR.reg, and after that i reboot my PC and it`s still throw me a notice warning about "ERROR Unable to read TA directory! Please reinstall" What should i do? I have idea to use virtual machine and install winXP??


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 10:53 am 
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Joined: Fri Sep 23, 2011 7:18 pm
Posts: 2
Right click on it change to open in with a SP 2 Edition, and as a Administrator, same whit tibia.


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 10:57 am 
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Dragon Lord
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Joined: Fri Nov 16, 2007 6:31 pm
Posts: 2404
Location: In a far away land....
I remember when people praised TA for cavebot being the fastest, now its too fast for some people :)

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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 12:48 pm 
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Behemoth
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You got always problems with Windows 7. We are always giving you the same advices. They are almost always working and everything is happening again after the new release...

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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 1:14 pm 
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Rat
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Joined: Fri Jul 22, 2011 3:36 pm
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kastler wrote:
Right click on it change to open in with a SP 2 Edition, and as a Administrator, same whit tibia.


Tnq Man :* Its realy worked out TyTyTy :*** :D


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 3:23 pm 
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Rat
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Joined: Mon Jul 16, 2007 7:11 am
Posts: 10
Thank you.


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 4:03 pm 
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Rat
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Joined: Fri Dec 28, 2007 3:17 am
Posts: 2
Strange.
I instaled newest TA version and I have error about tibia.exe version mismatch.
So I uninstalled TA and removed all entries from registry than installed TA again. And still the same error.
Any idead what is wrong?

EDIT:
THIS IS WHAT i DID NOW:
- I uninstalled both Tibia and TA
- removed all folders for Tibia and TA from Program Files
- downloaded fresh copy of 9.31 client from tibia website and TA 2_15_0 from here
- restarted my computer
- installed both Tibia and TA
- I run them both in administrator mode

AND NOTHING!
I still do have "TIBIA.EXE VERSION MISMATCH" !!!!
HELP!


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 6:18 pm 
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Behemoth
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Joined: Tue Jul 07, 2009 7:16 am
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Location: Poland
You have forgot about the registry edit. viewtopic.php?f=34&t=1011008

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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 7:20 pm 
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Rat
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Joined: Sat Sep 10, 2011 2:09 am
Posts: 7
Hi Wisling! I would like to say how hard you are working to keep this forum and program alive.
I've donated ... $3 lol! but atleast i donated. Btw. do not buy tibiabot ng cause they do not give you your product key to activate the Program. Thus me getting my refund back :) yay me.

Anyways thanks for the hard work Wisling.


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 Post subject: Re: TA for 9.31
PostPosted: Thu Oct 27, 2011 7:56 pm 
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Dwarf
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Joined: Wed Oct 05, 2011 1:19 am
Posts: 47
Very Good Work .. Bro and i thin you need to fix distance Attack ... os not funny atack a deagon body to body


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